Key Highlights
- Final Fantasy VII Remake Intergrade is the largest game for the Nintendo Switch 2 by file size.
- The game consumes almost 40% of the console’s base storage, at around 90GB to 95GB.
- This is larger than other AAA titles like Hogwarts Legacy and Cyberpunk 2077 – Ultimate Edition.
- Game director Naoki Hamaguchi emphasized the importance of high-quality lighting in the Switch 2 version.
The Largest Game for Nintendo Switch 2: Final Fantasy VII Remake Intergrade
In a significant development, Square Enix has announced that Final Fantasy VII Remake Intergrade will be the largest game available for the upcoming Nintendo Switch 2. The game’s size is a notable milestone, consuming almost 40% of the console’s base storage at around 90GB to 95GB.
A Massive Storage Requirement
The news comes as a surprise considering that other AAA titles such as Hogwarts Legacy and Cyberpunk 2077 – Ultimate Edition have much smaller file sizes, around 23GB and 57GB respectively. Even the Hitman World of Assassination, which contains three full games’ worth of content, only occupies about 61GB on the Nintendo Switch 2.
Optimization Challenges and Solutions
The large file size of Final Fantasy VII Remake Intergrade presents a significant challenge for developers. In an interview with Automaton, game director Naoki Hamaguchi explained, “I believe lighting is the crucial factor in terms of graphics quality and expression in this day and age.” He emphasized that compromising on the lighting would have affected characters’ expressions and made the game feel “cheap.” As a result, the team insisted on rendering the lighting in the same way as the PS5 version.
However, Hamaguchi also noted that optimization efforts were focused elsewhere. The team worked to reduce processing load in other areas of the game such as fog and other post-processing effects. This approach allowed the game to run at 30 frames per second on Switch 2 without looking drastically inferior to its PS5 counterpart.
Release Date and Future Implications
Final Fantasy VII Remake Intergrade is set for release alongside the Xbox Series X/S version on January 22. The game’s large file size underscores the evolving storage demands of modern AAA titles, highlighting the ongoing challenge for developers to balance quality with console limitations.
The game’s director Naoki Hamaguchi’s emphasis on lighting and his approach to optimization offer insights into the future of game development, particularly in cross-platform releases. As technology continues to advance, these challenges are likely to become more pronounced, driving both innovation and creative solutions in the gaming industry.